Services

Update 0.6.6 is Live

Update 0.6.6 is bringing with it a variety of new features and functions. Here's a look at what's new and improved!

 


Downtime

Begins: March 24, 04:00 PT / 07:00 ET
Ends: March 24, 06:00 PT / 09:00 ET


New Content

  • Redraw Your Starting Hand: Both players in a match will be able to redraw their starting hand without penalty.
  • Personal Raing Formula Reworked: We've reworked the way Personal Ratings are calculated, so you'll no longer be punished if you win a game or switch to a deck of lesser power and continue winning.
  • Daily Missions: We've brought Daily Missions back to the game and they function the same as before Update 0.6.4.
  • New Tier VIII Premium Cards: IS-6, KV-5, JagdTiger 8.8, Löwe, T34, M6A2E1 and T26E4.
  • April 1 Special: Between April 1 and April 5, you'll be able to acquire the "Sherman Calliope" card and the unique A-40. You'll also be able to use the special "Freeze" ability of the Snow Tank, which was awarded for logging in during our New Year's event.

Update 0.6.6 Patch Notes

Balance Changes

  • 60th Division:  Ability changed to “When your turn begins and you have 2 or more units with "Defense" ability on the battlefield — draw a card.”
  • SU-122-54: The ability, active for Assault HQs, changed to “Costs 1 less for each 2 damage dealt to the opponent's HQ.”
  • SU-101: Tier reduced from VIII to VII.
  • T-80: Cost reduced from 5 to 4.
  • Object 704: Cost reduced from 7 to 6. Removed “Rearguard” ability.
  • T-44: HP increased from 8 to 9.
  • IS-7: Cost reduced from 10 to 9. The ability, active for Assault HQs, changed to “-3 to cost for each of your Squads.” Firepower reduced from 5 to 4.
  • Tiger (P): Tier increased from VII to VIII. HP reduced from 11 to 8.
  • Ru 251: The ability, active for Assault HQs, changed to “-2 to damage received from attacks as long as you have a defensive Squad.”
  • PD Holstein: Ability cost increased from 4 to 5.
  • Flamethrowers!: The ability “-1 to Resource growth of the opponent's HQ” replaced with “Deal 3 damage to the target Unit.” The cost reduced from 4 to 3.
  • PD Müncheberg: HP reduced from 30 to 25.
  • PD Clausewitz: Resource growth increased from 6 to 7.
  • Second Wind: Added the ability “Draw a card.” The cost reduced from 6 to 4.
  • Field Medics: Cost reduced from 5 to 3. Ability changed to “When your turn begins, this Squad is destroyed and 6 HP is restored to your HQ. Draw a card afterwards.”
  • Engineers M: Cost increased from 2 to 3.
  • M48 Patton: Cost increased from 7 to 8. The ability, active for the Assault HQs, changed to “Gain 4 Resources when this tank is deployed.” HP reduced from 13 to 12.
  • 2nd Armored: The ability changed to “Whenever an opponent's Unit is destroyed during your turn — deal 1 damage to the opponent's HQ and restore 1 HP to your HQ.”
  • T25/2: HP increased from 7 to 9.
  • M2 MT: HP increased from 5 to 6.
  • M3 Lee: Resource growth increased from 0 to 1.
  • Gunners NG: Cost reduced from 8 to 7.
  • Focus Fire: National ability “Deal 1 extra damage to the target Unit” replaced with “If the target is a Unit — deal 2 extra damage to the target.”
  • Vengeance: Ability changed to “Deal 2 more damage to the opponent's Units of the same type.” National ability changed to “Deal 1 extra damage to each of these Units.” Cost reduced from 7 to 5.
  • Volunteers 29: Cost reduced from 8 to 7.
  • T32: Cost reduced from 10 to 9.
  • T14: HP increased from 8 to 9. Cost reduced from 8 to 7.
  • M44: Firepower increased from 1 to 2. Cost increased from 4 to 5.

Game Mechanics and Economy Fixes

  • "Order of Valour" is now awarded even if your opponent surrenders, assuming other requirements are met.
  • Fixed bug with the "Telephonists 30" Squad not correctly awarding resource growth to BT-2.
  • Fixed an error prohibiting card deployment using "Blitz."
  • Fixed bug with excessive Firepower values caused when deploying multiple copies of "As One."
  • HQ Resource growth value limited to 99.
  • M48 Patton is now able to attack SU-85, even if this attack results in it being unable to move.
  • Simultaneous surrenders now processed correctly.
  • Fixed an error causing "Bradley's Medal" to be awarded to players after they surrendered.
  • Fixed bug with Auto-repair HQ not working correctly when player completes all sets of personal missions.

Text Corrections

  • Churchill III ability description changed to: “Can attack or counterattack up to 3 times per turn.”
  • M44 ability description changed to: “[USA] When you deploy this card, pay extra N Resources and draw a card for each 2 extra Resources paid.”
  • M103 ability description for Support HQ corrected.
  • "Call of the Motherland" description corrected.

Web Client Improvements

  • Damage prediction for vehicles that won't be placed in Casualties, but into the deck or hand is now displayed correctly.
  • Icon for "Blitz" ability is no longer displayed on vehicles if they're already deployed.
  • Rewards for completing a mission are now displayed in a seperate notfication and aren't included in the battle reward.
  • Cursor no longer reacts to inactive elements.
  • Military instructor hints no longer overlapped by text frames.
  • Tooltip displaying time remaining for the opponent's turn now displays correctly.
  • Mlitary instructor messages now utilize the correct line breaks.